To better understand the idea of simulism we are building a simulation.
Initial Goals:
Basic and abundant environment (initially just plants and water)
Sims capable of making decisions.
Sims capable of finding, sharing and preparing food;
Sims capable or remembering location of objects previously seen.
Able to support a living population of around 12 individuals.
Each of the 12+ sims will be fully simulated (as much as is possible). Other individuals will have less depth (NPCs).
The simulation is 3D and is being built with Unity, mostly using artwork from Synty Studios.
After these goals are accomplished the goals will expand and the current simulation will be made available.
1 of 8 billion pseudo self-aware automatons.